• To become an accelerator for curricular innovation of creative technologies and computational arts at the Purdue Polytechnic Institute
• Create a safe place for the exercise and development of creativity in the context of STEM
• Provide students and faculty with the opportunity of exploring uncharted art-science areas without being bound by academic programs
• To provide a space were learning communities can develop their creative thinking and aesthetic skills
• To enable groups and individuals to strengthen their art skills through technology research and development
When it comes to creating Shapes in 3D, it is important to consider freehand sketching as a way of visualizing our desired forms. In the following videos, I go over the basics of projection theory, giving practical examples and exercises that will help you visualize and improve your sketching skills. I decided to post these videos here as a resource for Shape Lab students. This is just an overview of technical sketching and freehand perspective. I want to remind you that there are many ways of sketching and what it is important is that you find the way that you use the pencil in a way that comes more natural and is the most effective to communicate your ideas. Using these templates (orthographic, isometric and perspective) you might find it easier to transfer your ideas to CAD packages for the creation of your digital objects.
01 Orthographic Sketching
Create orthographic and isometric projections of a rectangular prism, a cylinder, cone and a pyramid. Place 2 solids per page.
02 - Orthographic and Isometric Sketching
03 - Positive and Negative Geometry
04 - Spaceship Challenge
For this project, design the geometry of a spaceship using construction blocks. Keeping track of the proportion and units, create an orthographic and then an isometric representation of that model. Last, use a blank piece of paper to refine your sketch and add more details to the design to make it look more organic.